Author Topic: Gruby's AdventurePack  (Read 285309 times)

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Offline Gruby

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Gruby's AdventurePack
« on: September 21, 2015 - 18:35:33 »

The emulators is Only these Games Detected (Dats + *miss.txt's). Please rebuild your ROMs with ClrMamePro or RomVault ROMmanager program.
RomCenter is not handle the subfolders (I Think, not sure). Some games is requires subfolder mode. Otherwise these games not working correctly.
DatPack contains some Fake roms. All fake roms is only the placeholder, necessary if the game is not ingame multilanguage.(the game all the language versions, the same files are needed.)
This collection is in no way connected or affiliated with the official ScummVM team. The ScummVM team does not encourage distributing copyrighted files.



Details: Games: 3656  TZipped Size: 351,4 Gigabytes  Addons Size: 3,8 Gigabytes.

Used emulators:
[You are not allowed to view links] Register or Login -.- [You are not allowed to view links] Register or Login -.- [You are not allowed to view links] Register or Login -.- [You are not allowed to view links] Register or Login -.- [You are not allowed to view links] Register or Login -.- Gargoyle mod by aviloria

ScummVM Extractor:
These dat files use split ROM sets, but the various emulators does not handle this type of storing (and does not support zip).
This is a frontend that decompress the game in the good format and launch the good emulator.
Moreover it supports lot of addons art files for maximum eye candy. Links in aviloria's (next) post.

Emulator Pack (x64) - Working only 64-bit Windows Systems. I do not support x86 architecture, sorry.
The Emulator package includes all emulators, DLLs, and preconfigured INI files that are required to run the AdventurePack Games.

How to Install: Download the Emulator Pack, and the SVMExtractor.
- Extract the Emulator Pack in Your 'SVMExtractor\Emulators\' folder. or if you have already installed it, overwrite the existing files.
- and can launch all the games after launching the SVMExtractor.

For more info, look in the Datfile Pack's, SVMExtractor and emulators Documentation files.

AdventurePack Addons - Pictures:
- banners: Banner pictures size: 500x250.  Thanks to Golfe.
- covers: Front, Back, Media, etc... Pictures.
- icons: Original or user created icons.
- snaps: Gameplay pics, optimized with advpng.
- titles: Game title pictures, optimized with advpng.
AdventurePack Addons - Readings:
- manuals: Game manuals, and other resources.
- protection: Files in various formats, if the game is not DRM free.
- solution: Solutions, Walkthroughs, Help and Readme files.

Extras:
Some ScummVM features are only available if additional external datafiles are provided e.g. MT32 Emulation. [You are not allowed to view links] Register or Login
- Extract it in your SVMExtractor/extras folder.

Downloads:
[You are not allowed to view links] Register or Login
AdventurePack: - 2018.07.01 - * Updated *
Extras: - 2017.04.10
FakeROMs: - 2018.04.20

[You are not allowed to view links] Register or Login (BETA) - 2018.07.01 - * New *

[You are not allowed to view links] Register or Login
Banners: - 2018.02
Covers: - 2018.02
Icons: - 2018.02
Snaps: - 2018.02
Titles: - 2018.02
Latest Update: - 2018.07.01 - * New *

[You are not allowed to view links] Register or Login
Manuals: - 2018.02
Protection: - 2018.02
Solutions: - 2018.02
Latest Update: - 2018.07.01 - * New *

Let me know of any bugs/errors...
Please do not post fix request in this topic! Use this [You are not allowed to view links] Register or Login  Thank You!
« Last Edit: July 02, 2018 - 12:30:42 by Gruby »

Offline aviloria

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #1 on: September 21, 2015 - 18:48:13 »
SVMExtractor v3.4.7 (2018-07-01)


Changelog (2018-07-01):
  • [fixed] RunThread: SavePath was not created if any subpath directory did not exist. (Thanks to NLS for reporting)
  • [updated] Moved to 7z v18.05
  • [updated] DocumentViewer: GhostScript library moved to v9.23
  • [changed] Changed default setting for 'Extras' path. Now it's set to '.\Extras' folder instead of '$(EMULATOR_PATH)\Extras'.
  • [changed] Changed default settings for emulator's paths. Now it's set to a proper point under '.\Emulator' folder instead of 'C:\Program Files'.
  • [changed] Changed default settings for emulator's config file-paths. Now it's set to a proper point under '.\Emulator\inis' folder instead of some directory under '$(APPDATA)\' path.
  • [changed] Minor bug fixing and code cleaning.
Full changelog added to zip files.
SVMExtractor_x32: [You are not allowed to view links] Register or Login
SVMExtractor_x64: [You are not allowed to view links] Register or Login
SVMinfo (last update 2018-07-01): [You are not allowed to view links] Register or Login
Default folder (last update 2018-04-21): [You are not allowed to view links] Register or Login

Common folder layout:
     
ScummVM's Extras folder was moved following Gruby's recommendation to SVMExtractor folder (Extras)
- Extras containing Gruby extras pack.

Emulators now have a predefined placeholder under SVMExtractor folder (Emulators)
- Emulators\inis contaning emulator config files: scummvm.ini, residualvm.ini and rs.ini
- Emulators\ScummVM containing ScummVM emulator binaries.
- Emulators\ResidualVM containing ResidualVM emulator binaries.
- Emulators\REminiscence containing REminiscence emulator binaries.
- Emulators\Magnetic containing MagneticFields emulator binaries.
- This way, Gruby or me can deploy updated and pre-configured versions of all the emulators used in the project in a easier way.
- By the way, any user could still set-up custom locations for each emulator, as you have been doing before.

All addons are located  in Pictures and Readings folders
- Pictures folder contains: covers, hdicons, icons, snaps, and titles
- Readings folder contains: manuals, protection, solution

Default resources are located in Default folder
- Default\category folder contains previous hdicons\_scummvm.png, hdicons\_residualvm.png, ...
- Default\icons folder contains new default icons
- Default\pictures folder contains new default pictures
* Full Default folder can be downloaded above.

Other folders in the layout are:
- dats: containing Gruby's datpack
- games: containing extracted games
- roms: containing a special folder Mixed and links to ScummVM and ResidualVM romsets.
  roms\Mixed folder constains links to Gargoyle, Magnetic, REminiscence and Scumm-KO romsets.
   These links can be [You are not allowed to view links] Register or Login to other HDD folders.
- saves: containing save-paths for the emulators

Please, let me know about any comments or any problems/bugs you find  8)

Enjoy  :D
« Last Edit: July 01, 2018 - 12:51:51 by aviloria »

Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #2 on: September 22, 2015 - 20:36:43 »
Emulator Pack for AdventurePack (x64)
This Emulator package includes all emulators, DLLs, and preconfigured INI files that are required to run the AdventurePack Games.

Emulators: Working only 64-bit Windows Systems. I do not support x86 architecture (yet), sorry.
ScummVM: - ScummVM 2.1.0git2821-g55109eac0c (Jul 12 2018)
Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth Theora AAC FreeType2 JPEG PNG cloud (servers, local)
ScummVM-Korean: - ScummVM 1.9.0-kor-dirty (Dec 20 2017)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth Theora AAC
Gargoyle mod by aviloria: - ScummVM 1.1.0svn44039 (Apr 10 2016)
Features compiled in: RGB
ResidualVM: - ResidualVM 0.4.0git276-gf30e6931 (Jul 10 2018)
Features compiled in: Vorbis MP3 RGB zLib MPEG2 Theora FreeType2 JPEG PNG
REminiscence: v0.4.3
Magnetic: v2.3. Magnetic for Windows, Release 14

Folder Layout:
[You are not allowed to view links] Register or Login
How to Install:
- Download the latest Emulator Pack.
- Download the latest[You are not allowed to view links] Register or Login Thanks to aviloria!
- Extract the SVMExtractor to an Empty Directory (The proposed directory name: 'SVMExtractor').
  or if you have already installed it, overwrite the existing files.
- Extract the Emulator Pack in Your 'SVMExtractor\Emulators\' folder

After using this Emulator Pack, does not need to set anything in the 'SVMExtractor' options.
It only unpacks the current EmulatorsPack and can launch all the games after launching the SVMExtractor.

Download: [You are not allowed to view links] Register or Login for AdventurePack (x64): - 2018.07.12 - * Updated *

Please, Let me know of any bugs, errors, missing DLLs. Thank You!
« Last Edit: July 12, 2018 - 06:41:17 by Gruby »

Offline aviloria

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #3 on: September 22, 2015 - 22:12:25 »
I'm downloading a french DVD with the trilogy ([You are not allowed to view links] Register or Login)
from a private tracker... may be it helps.
Any hint about the checksums?

PD: Attaching my missings from current DATs. Just a few ones :)

[attachment deleted by admin]
« Last Edit: September 22, 2015 - 22:16:41 by aviloria »

Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #4 on: September 23, 2015 - 05:57:04 »
this link is spam  :(  Eset blocked all "Sponsor" links

aviloria missings:
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I'm looking for French version of Myst, any help is welcome

Offline aviloria

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #5 on: September 23, 2015 - 08:49:31 »
Thank you so much, Gruby!
I'm uploading that French Myst Trilogy DVD to Mega... just wait for a link while uploading! :D

Offline pastrelli

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #6 on: September 23, 2015 - 09:35:01 »
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If you don't want to register I can upload it to Mega.
« Last Edit: September 23, 2015 - 09:49:32 by pastrelli »

Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #7 on: September 23, 2015 - 10:16:49 »
Thanx Pastrelli, got it  8)

Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #8 on: September 24, 2015 - 10:26:04 »
2015.09.24 Update:

ScummVM
 - Added Engine: zvision, mortevielle
 - Updated Engine: mohawk, sword1

ResidualVM
 - Added Engine: myst3
 - Updated Engine: grim

Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #9 on: September 24, 2015 - 20:00:45 »
I forgot the sword1 Engine  :o

Broken Sword: The Shadow of the Templars all PlayStation files changed. Source: Redump.org PSX images
« Last Edit: September 26, 2015 - 17:14:54 by Gruby »

Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #10 on: September 26, 2015 - 17:15:40 »
2015.09.26: (DATs in the 1st post)

All DATfiles description changed. Manual update needed if previously DAT used, sorry.

ScummVM
 - Added Engine: neverhood
 - Updated Engine: sword1, lastexpress

ResidualVM
 - Updated Engine: grim

Offline aviloria

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #11 on: September 28, 2015 - 09:14:28 »
Thank you so much, Gruby!
This time I was unable to match some CRC32 files... so my missing list is a little bit longer  ;D

Thank you in advance!


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Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #12 on: September 28, 2015 - 18:42:51 »
fixes here:
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Offline aviloria

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #13 on: September 28, 2015 - 19:07:07 »
Thank you so much, Gruby!
Much appreciated!

Could I help you with the next update? Maybe including Rex Nebular, Return to Ringworld, Chivalry is Not Dead...?
« Last Edit: September 28, 2015 - 22:39:40 by aviloria »

Offline Gruby

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Re: ScummVM & ResidualVM Engine-Splitted datfiles
« Reply #14 on: September 29, 2015 - 10:49:09 »
hopkins, mads (Rex nebular) engines is done, working for pegasus, prince, tony and wintermute. Next time plane: Recheck old (0.9x) datfiles.