Author Topic: ePSXe v2.0  (Read 5625 times)

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Offline uglyman

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ePSXe v2.0
« on: March 10, 2016 - 05:38:47 »
ePSXe 2.0 released! - February 17 2016

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The changes are:
- First of all, ePSXe 2.0 now requires Windows Vista or superior. While it could work on Windows XP SP2, it has not been tested.
- Multi-language support. Currently there is support for English, Spanish, Japanese (thanks to Nekokabu) and Italian (thanks to Domus).
- Added a gamelist window. Now you can open a gamelist window by selecting File->Open Gamelist or clicking on the letters "PSX" from the ePSXe logo.
- Improved CPU/overall timing accuracy.
- Improved GTE accuracy. and added support for widescreen and subpixel precision (GTE Accuracy hack thank to Edgbla).
- Ported the Soft GPU from the Android version. The new GPU Core requires a videocard supporting OpenGL2 + GLSL shader. Supporting increased internal resolution at x2/x4, brightness profiles, stretching modes, 2D filters (Thanks to Zenju), Shaders (Thanks to Lottes & Hyllian), Scanlines and Sub-pixel precision. (Special thanks to Pete Bernert :)
- Included the Pete Opengl2 GPU core with support for sub-pixel precission (gte accuracy hack) and memory detection. Millions of thanks to Pete Bernert, Tapcio and Edgbla.
- Teamviewer incompatibility is resolved with the internal GPU plugins.
- Added a configuration window to select options for the internal SPU Plugin.
- Fixed support for CDDA music in external SPU plugins.
- Improved the internal input plugin. Improved multitap andd added autofire support.
- Added support for Konami Justifier gun using the mouse.
- External Input plugins support.
- Added game profile by game.
- Improved auto-PPF support. (PPv3 and several files by game)
- Improved cheat support. Fixed cheatcodes gameshark conditional, added increment/decrement types (0x10-11, 0x20-21) and copy type (0xc2).
- Improved HLE bios emulation. Starting with version 1.9.25, the HLE bios has been improved to support more games: Wild Arms, Jet Moto, Toca World Touring, Simcity 2000. Memcards support was improved for a lot of games such as Dinocrisis 2, Metal Gear Solid, V-Rally2, Diablo, Ridge Racer Type 4, Driver, Echo Night and Azure Dreamns.
- Fixes to the CD-ROM decoder and the core which made around to 40 more games playable or better working: Agile Warrior F-111X, Arcade's Greatest Hits - The Atari Collection 2, Blasto (PAL), C-12 - Final Resistance, Captain Commando, Cinema Eikaiwa - Ai No Hate Ni, Cinema Eikaiwa - ArasshigaokaA, Cinema Eikaiwa - Interceptor, Cinema Eikaiwa - Tengoru Ni Ikenai Papa,, Cinema Eikaiwa - This boys life, Cinema Eikaiwa - Zombiew, Duke Nukem - Land of Babes (PAL), Fantastic Night Dreams - Cotton Original, Formula One 2000, Glocal Hexcite, Jumping Flash 2, Legend of Legaia, London Racer 2, Mary-Kate and Ashley - Crush Course (PAL), Mary Kate & Ashley - Magical Mystery Mall (PAL), Medievil, Medievil 2, Metal Slug - Super Vehicle 001, Maboroshi Tsukiyo, Millennium Soldier Expendable, Nightmare Creatures II, Nishijin Packinko Tengoku Vol 2, Perfect Weapon, Psybadek, Rock'n Roll Racing 2 - Red Asphalt (PAL), Rugrats Studio Tour (PAL), SD Gundam G Generation Zero, Sidewinder II, Slots, Soul Blade, Star Wars - Rebel Assault II - The Hidden Empire, Super Pang Collection, The Hive, USA Racer - A2 Racer goes USA, Virtua Pachi-Slot Olympia Special
(New logo thanks to Robert Typek)

Regards,
ePSXe Team.


I have tested v2.0 on xp and confirmed it is working fine so far, with the correct plugins

ePSXe would have to be my favourite psx emulator  8)

Offline DJ12

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Re: ePSXe v2.0
« Reply #1 on: March 10, 2016 - 20:23:32 »
It's a shame no one has really worked on a gpu plugin for modern technology.  I bet some of the effects could look really good with a dx12 plugin. Even dx11.

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Offline AsPika3172

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Re: ePSXe v2.0
« Reply #2 on: April 06, 2016 - 03:21:21 »
ePSXe version 2.0 is now works on Windows XP Sp3!  8)
Tested from someone at NGEMU website.

Offline AsPika3172

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Re: ePSXe v2.0
« Reply #3 on: April 16, 2016 - 02:14:49 »
Version 2.0.2 was released! Change Log!

Quote
- Multi-language support. Added French and Russian languages (Thanks to Benjamin Sisko and paul_met). Other languages could be added in a future version.
- Fixed a delay slot bug in the interpreter cpu mode. It should run again some games broken on interpreter cpu mode on the v2.0. Fixed loading savestates from the UI in interpreter mode.
- Improved CDROM timing accuracy,bugs and change disc problems. Improved the timing when seeking and reading cdrom sectors, fixed Tales of Destiny 2 changedisc and fixed Twins Story and Harukanaru Toki no Naka de - Banjou Yuugi.
- Improved the GPU timing (when using the ePSXe GPUCORE). It fixes or improve some games as: Namco Vol 4, Soul Blade, Tunguska, Derby Stallion, Derby Stallion 99, NBA Live 99, Sangokushi Eiketsuden, Dukes of Hazzard, Alice in Cyberland, Vampire Hunter D, Macross Digital Mission VF-X, Monaco Grand Prix Racing, Power Dolls 2, Spots Goes To Hollywood ...
- Improved the GPUCORE. Fixed a bug while transfering data, improved screen centering (Star Ocean 2, Jumping Flash 2, Hogs of War...), fixed some gargabe on the borders when changing the resolution, fixed a scrolling problem, fixed a screen ratio problem when changing from windowing to fullscreen on the fly, added vsync support, and added support to select the blitter as OpenGL2 or OpenGL1 (it should be compatible with some old videocards, but shader support is not supported in OpenGL1 mode).
- Improved the openGL2 plugin. Fixes Xmen Mutant Academy 1 & 2, Nascar Thunder 2002/2003/2004, Pro Pinball - Big Race Usa, Pro Pinball - TimeShock, Pro Pinball Fantastic Journey and Worms Pinball (use framebuffer effects=0 in the pinball games).
- Changes in the SPUCORE. Implemented the SPU mute flag, it fixes some sound glitches during the pause in the game: Car & Driver Presents - Grand Tour Racing 98.
- Changes in the INPUTCORE. Now it has native supports for XInput devices, select Xinput when configurating the gamepad in the config dialog if you want use the XInput API. (mapping buttons is not required).
- Fixed the external input plugins support when stopping and pressing continue.
- Fixed the changedisc option when using external GPU plugins.
- Added support to overclock the PSX CPU. You can select x1, x1.5, x2.0, x3.0 and x4.0. Be careful it could break compatibility.
(Logo updated thanks to Robert Typek)

Download it at ePSXe website.

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Any bugs, please visit ePSXe forum or NGEMU forum website. :)

UPDATE!!!

Version 2.0.2-1 was released with some bug fixes! Here the change log!

Quote
If the version 2.0.2 is crashing after run bios/game, or you are using the Russian language, please update, in other cases it is not necesary. It fixes a bug reading the cpu overclock data from the register, and the config gpu in Russian language.

Download it at ePSXe website!
« Last Edit: April 21, 2016 - 02:47:09 by AsPika3172 »

Offline uglyman

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Re: ePSXe v2.0
« Reply #4 on: April 16, 2016 - 03:20:54 »
Thanks for the notice AsPika3172

Offline AsPika3172

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Re: ePSXe v2.0
« Reply #5 on: April 21, 2016 - 02:49:56 »
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Thanks for the notice AsPika3172

You are welcome! :) Anyway, version 2.0.2-1 was released with some bug fixes. Here the change log!

Quote
If the version 2.0.2 is crashing after run bios/game, or you are using the Russian language, please update, in other cases it is not necesary. It fixes a bug reading the cpu overclock data from the register, and the config gpu in Russian language.

EDIT:- Added change log!
« Last Edit: April 23, 2016 - 15:11:46 by AsPika3172 »

Offline DJ12

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Re: ePSXe v2.0
« Reply #6 on: April 21, 2016 - 13:40:04 »
Thats not what it says ;)

"If the version 2.0.2 is crashing after run bios/game, or you are using the Russian language, please update"

Two issues fixed, one to do with the russian language, one not.

"It fixes a bug reading the cpu overclock data from the register and the config gpu in Russian language."