Author Topic: Sony - PlayStation Portable (PSN) [PSP PSN]  (Read 25280 times)

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Offline s4nQy29A

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #30 on: February 04, 2017 - 07:06:26 »
@OldYeller

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@HellxBattosay

Your syntax should be correct.

From the nfo of "UMD_2_PSN_PACK_6_PLUS_iNTERNAL_PSP-PLAYASiA":

Code:
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I don't know if they use a modified xdelta.exe or just an older version...
Anyway, I have tested creating the "alternative dump" of "Alien_Havoc_USA_PSN_PSP-HR" and it worked. :p
When you say "nothing happened" - did you check your newly created ISO afterwards? Because "nothing happened" could also mean "everything went fine" (no error messages). ;)
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Offline HellxBattosay

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #31 on: February 04, 2017 - 15:30:56 »
@trazome @s4nQy29A hi thx for answer, yeah my explanation vwas not really clear sry.

When i try to convert the game from xdelta the application just close and i do not see any CRC32 / Date modification.

The game is not patched, so maybe it needs a windows framework or something like that i don't know.

I try with with xdelta GUI but same problem but i have a fu....window exception with this tools.

I want convert around more 100 old games ^^.
« Last Edit: February 04, 2017 - 15:36:27 by HellxBattosay »

Offline trazome

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #32 on: February 04, 2017 - 19:09:09 »
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May be a stupid question but does the source file have the correct crc requested by the patch?



[attachment deleted by admin]
« Last Edit: February 04, 2017 - 19:19:41 by trazome »
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Offline HellxBattosay

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #33 on: February 04, 2017 - 19:16:29 »
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May be a stupid question but does the source file have the correct crc requested by the patch?

Yep i have the release from HR

thx for help me dude

Offline trazome

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #34 on: February 04, 2017 - 19:19:58 »
Or one time, i coudln't patch a file extracted with winrar, i had extract it with 7z (or vice versa) and the patch worked.
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Offline s4nQy29A

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #35 on: February 04, 2017 - 20:08:24 »
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Thanks but you have to use the supplied version of xdelta.exe in the scene release or it won't work!


@HellxBattosay

"the application just closes"? You start cmd.exe first, right? Then you navigate to the directory with your old/bad ISO, XDT patch and xdelta.exe (from the scene release!), right? Then you type "xdelta patch {XDT file} {OLD ISO} {NEW ISO}" and hit return, right? Afterwards, either you should see nothing and the patch was applied properly or you should see an error message if something went wrong...
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Offline HellxBattosay

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #36 on: February 05, 2017 - 10:03:56 »
@s4nQy29A Yep game is in my HDD to the D:\Alien_Havoc_USA_PSN_PSP-HR

Inside i have:

hr-ahupsn.iso
NPUZ-00008.xdt
xdelta.exe

from cmd.exe i navigate to D:\Alien_Havoc_USA_PSN_PSP-HR

From this path i launch

D:\Alien_Havoc_USA_PSN_PSP-HR\xdelta patch NPUZ-00008.xdt hr-ahupsn.iso NUPZ-00008.iso

cmd.exe just says me : xdelta3 too many files hr-ahupsn.iso

Sry i understand nothing with this tools

I attached you a screen from my desk

[attachment deleted by admin]
« Last Edit: February 05, 2017 - 10:13:32 by HellxBattosay »

Offline s4nQy29A

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #37 on: February 05, 2017 - 10:57:30 »
@HellxBattosay

Did you use the "correct" (= the one from the scene release) xdelta.exe? > See attachment.

Actually, it should work! :p

[attachment deleted by admin]
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Offline HellxBattosay

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #38 on: February 05, 2017 - 15:00:30 »
@s4nQy29A

thx a lot, i think i try since the beginning with the wrong version, i'm so sry.

thx to support and help me s4nQy29A, you're cool dude !

Offline tsuihak

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #39 on: February 26, 2017 - 15:36:29 »
Miss list. Please.

Class of Heroes 2 (USA) (v2) (PSP) (PSN)
ModNation Racers (Asia) (PSN)
Super Fruit Fall Deluxe (Europe) (minis) (PSN)
« Last Edit: February 26, 2017 - 20:13:20 by tsuihak »

Offline s4nQy29A

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #40 on: February 26, 2017 - 22:38:34 »
@tsuihak

Class of Heroes 2 (USA) (v2) (PSP) (PSN)
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ModNation Racers (Asia) (PSN)
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Super Fruit Fall Deluxe (Europe) (minis) (PSN)
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- PW = "romshepherd"
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- Archive with ".part"? ALL parts needed!
- Please provide hash values/fixdatfiles with requests!
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Offline Golfe

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #41 on: April 03, 2017 - 17:34:27 »
One miss:
Innocent Life - A Futuristic Harvest Moon (USA) (En,Fr,De,Es,It) (PSN) crc32=edf4ee
Can someone help? Sorry for not collecting numbered.

Offline Kostas Gangstar

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #42 on: April 03, 2017 - 22:33:42 »
Im thinking of downloading the psp sets, im assuming that no intro added most games and dlcs right?
Can NDS, Atari ST, Game Boy, DSI DLC, Amiga and Sinclair Spectrum become green? :(

Offline chickenlee

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #43 on: April 04, 2017 - 04:00:47 »
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One miss:
Innocent Life - A Futuristic Harvest Moon (USA) (En,Fr,De,Es,It) (PSN) crc32=edf4ee
Can someone help? Sorry for not collecting numbered.

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Offline Golfe

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Re: Sony - PlayStation Portable (PSN) [PSP PSN]
« Reply #44 on: April 04, 2017 - 09:40:02 »
DidnĀ“t saw the new thread, thanks.