Author Topic: Nintendo Entertainment System - μNES alpha 3  (Read 5547 times)

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Online mobasuite

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Nintendo Entertainment System - μNES alpha 3
« on: June 28, 2018 - 20:47:01 »
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« Last Edit: August 15, 2018 - 00:00:54 by LogiCSWE »
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Offline locobastos

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Re: Proper Headered - NES
« Reply #1 on: June 30, 2018 - 15:46:48 »
If you want us to help you, we need a little tuto.

With NES Mapper 2.0, we can clean the header from 7 to 15 but not from 7 to 8.
How to correct header with Nintendulator ?
How to test if the new rom is good ?

Online mobasuite

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Re: Proper Headered - NES
« Reply #2 on: June 30, 2018 - 17:24:28 »
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If you want us to help you, we need a little tuto.

With NES Mapper 2.0, we can clean the header from 7 to 15 but not from 7 to 8.
How to correct header with Nintendulator ?
How to test if the new rom is good ?

First point is correct (There's a clean ROM button in NESMapper 2.0), second point : File -> Edit iNES Header

Just get the .nes pack from my signature, then you can assign the correct mapper from the link above.

It's an open WIP, any progress is helpful.

I could re-assign the PlayChoice-10 switch for the roms that gets that tag removed by the header "reset".

You can also assign .nes to use Nintendulator as default (just browse for it), it runs every rom except Galaxian and Galaxian (Rev A)
« Last Edit: June 30, 2018 - 17:27:13 by LogiCSWE »
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Offline NikNak

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Re: Proper Headered - NES
« Reply #3 on: July 03, 2018 - 14:24:59 »
Which information is correct?

Babel no Tou:

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says: Mirroring: Vertical

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says: Mirroring   Horizontal
« Last Edit: July 03, 2018 - 14:30:36 by NikNak »

Online mobasuite

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Re: Proper Headered - NES
« Reply #4 on: July 03, 2018 - 14:41:45 »
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Which information is correct?

Babel no Tou:

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says: Mirroring: Vertical

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says: Mirroring   Horizontal

There are two entries for that rom @ bootgod and both say Horizontal.
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Online mobasuite

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Re: Proper Headered - NES
« Reply #5 on: July 05, 2018 - 15:25:20 »
If anybody makes progress on this please share :D
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Offline locobastos

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Re: Proper Headered - NES
« Reply #6 on: July 05, 2018 - 17:05:34 »
How to check if the result is correct ?

Online mobasuite

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Re: Proper Headered - NES
« Reply #7 on: July 05, 2018 - 17:14:47 »
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How to check if the result is correct ?

You can run it through the no-intro NES dat with the header-skipper

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XML goes here.

C:\Program Files\clrmamepro\headers
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Re: Proper Headered - NES
« Reply #8 on: July 18, 2018 - 17:16:14 »
Was wondering if I should extend the dat with "V.S" versions of the games which support it.

EDIT: Done, uploading.
« Last Edit: July 18, 2018 - 19:04:50 by LogiCSWE »
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Re: Proper Headered - NES
« Reply #9 on: July 18, 2018 - 19:08:29 »
Fixed 1 mapper and added V.S roms as "VS. <nameofgame>"
Original versions of the games are unchanged (Not VS enabled).

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EDIT: fixed mirroring for : Super Xevious - Gump no Nazo (Japan)
« Last Edit: July 19, 2018 - 01:17:13 by LogiCSWE »
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Online mobasuite

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Re: Proper Headered - NES
« Reply #10 on: July 19, 2018 - 10:50:19 »
Updated with the Zhan Guo Si Chuan Sheng (Asia) (C&E) (Unl) which match no-intro.
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Re: Proper Headered - NES
« Reply #11 on: July 20, 2018 - 16:23:40 »
3D Block (Asia) (Ja) (Hwang Shinwei) (Unl) was corrected to run "out-of-the-box"

Along with a bunch of VS. specific things (with iNES 2.0)
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Online I liek mudkipz

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Re: Proper Headered - NES
« Reply #12 on: July 20, 2018 - 17:52:28 »
Oh crap I just downloaded the nes pack a few hours ago :D
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So I got a random thought to email the author of Hataroid to add ipf support to his emulator and he actually did it!
He ported the ipf libraries to Android and sent me a beta of his emulator with ipf support, i tried many games from No-Intro Atari - ST and they worked!!!

Online mobasuite

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Re: Proper Headered - NES
« Reply #13 on: July 20, 2018 - 21:04:59 »
Cleaned up the VS. ROMs (again) and added date at the page.
« Last Edit: July 26, 2018 - 01:23:27 by LogiCSWE »
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Offline thevoice

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Re: Proper Headered - NES
« Reply #14 on: July 20, 2018 - 22:56:19 »
hi,

thanks for doing such a job on nes logic.
i have a question about the resulting set. will this somehow integrated into no-intro nes at some point or will it be
a stand alone set ?